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Map 3 Rounds Handicap: Team Nemesis (-6.5) vs Nuclear TigeRES (+6.5)
This market refers to the Counter-Strike match between Team Nemesis and Nuclear TigeRES in the Moscow Cyber Games European Qualifier Playoffs, initially scheduled for August 31, 2026 at 8:00 AM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match.
This market will resolve to "Team Nemesis" if Team Nemesis wins Map 3 by 7 or more rounds, including any overtime (i.e. Team Nemesis's round total on Map 3 exceeds Nuclear TigeRES's by 7 or more). Otherwise, this market will resolve to "Nuclear TigeRES".
Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, this market will resolve 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 14, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 31, 2026 at 8:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.
Map 3 Rounds Handicap: Color (-3.5) vs UPGRADE (+3.5)
This market refers to the Counter-Strike match between Color and UPGRADE in the Moscow Cyber Games European Qualifier Playoffs, initially scheduled for August 31, 2026 at 2:00 PM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match.
This market will resolve to "Color" if Color wins Map 3 by 4 or more rounds, including any overtime (i.e. Color's round total on Map 3 exceeds UPGRADE's by 4 or more). Otherwise, this market will resolve to "UPGRADE".
Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, this market will resolve 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 14, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 31, 2026 at 2:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.
This market refers to the Counter-Strike match between Inner Circle Academy and Fire Flux Esports in the ESL Challenger League Europe Cup #5 Group A, initially scheduled for August 31, 2026 at 9:00 AM ET. This market is decided solely by the total number of rounds played within Map 3 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 3 or the overall match.
This market will resolve to "Over" if the combined number of rounds played by both teams on Map 3, including any overtime, is greater than 24.5. This market will resolve to "Under" if the combined number of rounds played is less than 24.5. If the combined number of rounds played is exactly 24.5, this market will resolve 50-50.
Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 3 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, this market will resolve 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 14, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 31, 2026 at 9:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.
Map 3 Rounds Handicap: Fire Flux Esports (-3.5) vs Inner Circle Academy (+3.5)
This market refers to the Counter-Strike match between Fire Flux Esports and Inner Circle Academy in the ESL Challenger League Europe Cup #5 Group A, initially scheduled for August 31, 2026 at 9:00 AM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports wins Map 3 by 4 or more rounds, including any overtime (i.e. Fire Flux Esports's round total on Map 3 exceeds Inner Circle Academy's by 4 or more). Otherwise, this market will resolve to "Inner Circle Academy".
Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, this market will resolve 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 14, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 31, 2026 at 9:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.
In the upcoming La Liga game between Real Sociedad de Fútbol and RC Celta de Vigo, scheduled for September 3, 2026 at 3:00 PM ET: This market will resolve to "Yes" if Mikel Goti is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 24 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50.
In the upcoming La Liga game between Real Sociedad de Fútbol and RC Celta de Vigo, scheduled for September 3, 2026 at 3:00 PM ET: This market will resolve to "Yes" if Carlos Soler is credited with a goal in the official box score within the first 90 minutes of regular play plus stoppage time. Otherwise, this market will resolve to "No". Own goals do not count. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "50-50". If the player is listed as inactive or otherwise does not play, the market will resolve "No". The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 24 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50.